Purging Pollution with our Scratch Games

Our Year 5’s have been learning all about conservation, pollution and looking after Planet Earth this term.  As part of this exciting project they’ve been designing and coding their own pollution-busting games in Scratch.

Starting with character development, each student used a fun drawing tool called Make 8-Bit Art to create a selection of fish, some polluting objects like carrier bags and drinks cans and their own underwater scene for their background.

After this the coding began in Scratch with the first session focussed around getting the fish to swim across the screen.  The students explored using random generators to change the starting position, size and colour of the fish and how often they appeared. 

We then used this same idea to add our polluting objects, this time falling from the surface to the bottom of the ocean.  Once this was working we decided to add a variable to keep score of how many pieces of pollution were clicked on by the player.

This variable quickly led into another – this time creating a timer to keep track of the length of their game and create an element of competitiveness to see how many points could be earned in a short amount of time.

After these basics were created the children all had different ideas of where their games should go next.  To help them explore, test and create these extra features they all had two weeks to design and code anything they wanted in their game.  We had power-ups that gave extra time,  lives that were lost if you clicked a fish by accident, game over screens, high score boards and so, so many more ideas!  The children really ran with their games and created some absolutely fantastic projects.  You can explore all the games from Class 11 here and those from Class 12 here.

“In my game I have lives which I’m quite impressed about since it looks complicated but actually when you think about it it’s pretty simple.  What I did is when I was trying to figure out the lives I broke it into different stages – first of all doing the variable code to make it work and then if something else wasn’t working because of it I would figure out why and improve it by fixing the bugs.”

“I’ve added a score too, when you’ve finished the game it’ll come up with your score at the end”.

Luke (red-fish-235)

“In my game I’m proud that I could make it work at all!  I’ve never thought of myself as being particularly good at coding but I really pushed myself and I’m so proud that I managed to get it working. I loved exploring the other games from people in my class to get ideas – they were all just so good! I think if we combined everyones ideas into one we could make a game that would go viral!”

Isla (red-fish-227)

“I’m really proud of my game because I didn’t know if I’d be able to manage all of the coding but I did in the end and I’m really happy with what I’ve done!  We’ve spent four weeks doing this coding of the game and it’s already starting to look really good!”

Evangeline (red-fish-251)

“Throughout my time doing Computing at school its really inspired me to push past my limits and start doing it at home too.  Inside of me it’s really sparked an interest for coding!

Inside my game I am most proud of my lives system (which mimic the variable Health) which means that I have five lives which link to five hearts on screen.  Every time Health goes down a heart disappears until there are none left at which point it’s game over.

At home I also added a shop which I’m really happy with.  It’s not finished yet, but it’s basically a way to use the points gathered by collecting rubbish to spend in the shop.  You can buy extra time, plastic per second (which means you get more plastic to fall) and an upgrade which gives you even more boosters.”

Ned (red-fish-220)

Also in the news:

Jack Emery

Savvy Dance Experience for Year 4

Classes 9 and 10 had the privilege of a free Savvy Dance session at the wonderful Savvy Dance Studios in Foundry Square.  Each Class got to experience a session of Commercial dancing , which incorporated a

Read More »
Amanda Aspden

Reception visit Heyl Crossfit

The reception classes had a great time at Heyl gym. Louise, our personal trainer, taught us how to do proper squats and we did some bear, frog and duck walking. We also learnt how to swing

Read More »
Bethany Waters

Class 8’s Summer Camp

On Tuesday 14th June, Class 8 set off on their first overnight school camp to Footsteps of Discovery; spending all of Tuesday there as well as Wednesday morning. During the camp the children got to try

Read More »
Michael Pearson

A Giant Adventure for Year 2!

On Wednesday 12th and Thursday 13th October, Year 2 enjoyed two truly incredible trips to St Michael’s Mount as part of this term’s topic, ‘Who’s the King of the Castle?’ They were lucky enough to travel by boat

Read More »

Also in the news:

Jack Emery

Roman Invasion in Year 4!

Year 4 have been learning about the Romans this year and held a special day to celebrate. Everyone dressed up in their finest Roman attire, including the Year 4 teachers! To begin with, the Year group

Read More »
Bethany Waters

Fantastic Fluency!

Maths isn’t just about numbers – it’s about discovering patterns, solving problems, and most importantly, having fun! That’s exactly what Class 13 has been exploring by diving into the world of maths fluency games! Fluency is

Read More »
Nic Stanlake

We Will Remember

On Monday our Year 6 pupils took break from writing their World War 1 poetry to pay their respects and mark the two-minute silence on Armistice day at the War Memorial in Hayle alongside other members

Read More »
Nic Stanlake

Staff 8 – 6 Students

As is Penpol tradition, the departing Year 6 children had the opportunity to have the last word and take home The Pollard Cup. Unfortunately no one told the teachers. The final score finishing at 8-6 in

Read More »
Michael Pearson

Dune Discoveries in Year 2

Last week, Year 2 pupils had an exciting trip to Mexico Towans, where they met local land agent and dune expert, Jasmin Appleby. The children spent the day learning about how these special landscapes are formed

Read More »